Formal division: 9x9 board Chinese rules, komi 7½ 13 minutes each absolute time |
Open division: 13x13 board Chinese rules, komi 7½ 18 minutes each absolute time |
Formal, eight-round Swiss; Open, six-round Swiss.
The first round started at 17:00 UTC for the Formal and 17:05 for the Open division, subsequent rounds started at thirty-minute and at forty-minute intervals for the two divisions.
As usual, the tournament was held in two divisions, Formal and Open, with more restrictive entry conditions for the Formal division.
Formal Division 9x9
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Open Division 13x13
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The "real" names of the bots listed above, and of their programmers, are listed here: programs which have registered for KGS Computer Go Tournaments.
We welcomed a new player to the Formal division: MoGo. It is the work of a group of French programmers: Rémi Munos, Pierre-Arnaud Coquelin, Yizao Wang, Olivier Teytaud, and Sylvain Gelly.
In its first game, against antbot9x9, it was white and played the sequence shown. I
was impressed by this, it appears to be able to read and to know what it is doing.
However, it subsequently played some strange moves, and antbot9x9 eventually won by
4½ points. Meanwhile CrazyStone, following its recent success at the 9x9 Go
in the 11th Computer Olympiad in Turin, beat AyaBot by half a point.
In round 2, CrazyStone and MoGoBot gave me as organiser some work when they both passed in this position, and then argued about the status of the large white group. This implies three separate errors - Black passed when there is a move to be made at the lower right; so did White; and one of them (I can't tell which) claimed that White's seven-eyed group was dead. So I had to count the result myself. At first I got my arithmetic wrong, but the players persuaded me to reconsider, and I realised that White has 37 points and Black has 39, so with komi White wins.
After eight rounds, CrazyStone was undefeated, though most of its wins were close.
Its winning margins against AyaBot were ½, 3½ and ½; and against
antbot9x9 2½ and 3½.
HBotSVN was readmitted to the event. It had been barred from the June tournament after what I considered unreasonable behaviour in the May tournament, disputing the status of its opponents' groups when they were clearly alive. Its author assured me that a problem causing this had been fixed, and I was able to verify this.
Another new player, Razorbot2, was registered for the Open division, but was unable to play. It withdrew from the event after two rounds.
HBotSVN lost its first game on time, in a won position, because its time setting was wrong. Its programmer corrected this before the second round, and it did not lose any more games on time.
There is a question about what changes to a program (and its settings) should be allowed during the course of a tournament. My view is that that changes prompted by things that happen during the tournament (e.g. how a game is going, or which opponent may be next) are not allowed. However changes which would be desirable regardless of how things are going (like correction of wrong time settings) are allowed,
The following "forfeited game" records are available by clicking on them:
CrazyStone-MoGoBot.sgf
MoGoBot-antbot9x9.sgf
Other game records are available from the KGS pages: Formal Division. Open Division.