Formal division | Open division | |
---|---|---|
board size | 13x13 | 9x9 |
rules | Chinese | Chinese |
komi | 7½ | 7½ |
time | 18 minutes absolute | 13 minutes absolute |
Formal division: six-round Swiss.
Open division: eight-round Swiss.
The first round started at 18:00 UCT for the Formal and 18:05 for the Open division.
As usual, the tournament was held in two divisions, Formal and Open, with more restrictive entry conditions for the Formal division.
Formal Division 13x13
|
Open Division 9x9
|
The "real" names of the bots listed above, and of their programmers, are listed here: programs which have registered for KGS Computer Go Tournaments.
In round 1, HouseBot was several minutes late for its game. It was a victim of the "room membership bug", new to CGoban3, which I have mentioned before: to get a bot to play in a specific room for the first time, or after playing in some other room, it is necessary to close the bot, log in using its name and password, go into the room yourself, and then log off and re-launch the bot.
Razorbot2 (a modified GNU Go) did not show up at all. Its author, Mike Windels, had warned me that this might happen. In accordance with his instructions, I then removed it from the draw.
GoComputer, a new bot by Christoph Vielhauer and Hartwig Hanusch, won its first game, against HBotSVN. Then, when the dead stones had been agreed, it began a cycle of abandoning and rejoining the game about once a second, rather than acknowledge that it was over. Christoph writes
In round 2, GoComputer had the same problem, in its game with SimpleBot. Again I had to save the game myself, count it, assign a result, and kill the game. Records of GoComputer's aborted games are not available in the usual way from KGS, but they are all given below.
In round 3, GoComputer had the same problem. This time it was playing black, and white was MoGoBot. However, in trying to kill the MoGoBot-GoComputer game, I carelessly killed the MoGoBot13-GNU game instead. Of course, when as admin I try to kill a game, I get a confirmatory check dialog; unfortunately, this only names the white player, and I did not read it carefully. Thus the MoGoBot13-GNU game from the Formal division was irreversibly killed in mid-game. I very much regret this. (To explain this incident, I have this month written up the Open division before the Formal).
In round 4, GoComputer initially failed to show up for its game with IdiotBot.
IdiotBot was black, and played a stone. About five minutes later, when GoComputer had
still not shown up, IdiotBot lost interest and left the game, though it remained
connected to the server. Later, GoComputer got connected, joined its game, and made
a move. IdiotBot did not rejoin, and eventually lost on time. Thus the game was
scored as a win for GoComputer.
I have see such things happen before, and I do
not understand it. It seems unlikely that IdiotBot abandoned the game of its own
initiative. Was it induced to leave by something the server said to it? It seems to
me that the result is correct (GoComputer did nothing wrong in turning up late)
but unfortunate, and there is a bug somewhere, that ought to be addressed.
A similar problem can arise in real-life
tournaments. Suppose a game (in the London Open Go Tournament, say) has two-hour
time limits. At the start of the game, White turns up, Black does not. White starts
Black's clock. After half an hour, White gets bored and wanders off. Then Black
arrives, plays a stone, presses the clock, and seeing no opponent, also wanders off.
Now the referee observes what has happened - how, it at all, should he act?
In round 5 MoGoBot surprised the observers by losing its game with SimpleBot. This was MoGoBot's only loss.
In round 1, valkyria defeated GNU in a close game, while Orego lost on time to MoGoBot, and AyaBot had a bye. In this event, Orego lost all its games on time.
In round 2, valkyria resigned against MoGoBot, while Orego lost on time to AyaBot, and GNU had the bye.
In round 3, valkyria resigned against AyaBot, and Orego had the bye.
MoGoBot13 was playing as white against GNU, and had reached
the diagrammed position with white to play, when the game was killed by my
mistake, as described above. MoGoBot13 had 9:11 of its
18 minutes left, GNU had 15:42 left. The game record is available
below.
I think we all agreed that black has the best of
this game, but that it is far from finished, and the result is not clear. There was
no way of getting the game going again. I had to decide how to score it: I decided to
treat it as a win for both players, as if both players had been assigned byes.
The KGS server was of course unaware of this
decision. For the purposes of the draw program I had to assign it as a win or a loss,
and chose to assign it as a win to GNU. This means that the
KGS results table
is "officially" wrong. It also means that the Swiss algorithm used by the draw
program may subsequently have given MoGoBot13 an easier draw than it deserved.
In round 4, MoGoBot won a close game against AyaBot, while Orego lost on time to GNU, and valkyria had the bye.
In round 5, AyaBot won a close game against GNU, while Orego lost on time to valkyria, and MoGoBot had the bye.
In round 6, MoGoBot won a close game against AyaBot, while valkyria lost on time to GNU, and Orego had a second bye.
Open division, round 1: GoComputer-HBotSVN.sgf
Open division, round 2: GoComputer-SimpleBot.sgf
Open division, round 3: MoGoBot-GoComputer.sgf
Open division, round 5: GoComputer-HouseBot.sgf
Formal division, round 3: MoGoBot13-GNU.sgf