First 2011 Slow KGS Computer Go Tournament

February 20th-25th 2011

These results also appear on an official KGS page which links to the records of all the games.

Rules

format7-round Swiss
board size19×19
rulesChinese
komi
timeEight hours each, sudden death

Times

The first round started at 22:00 UTC on the evening of Sunday 20th.

Result table


PositionNamecross-tableWinsSOSSoDOSNotes
ManyF pachi Czech Stone valky PNUGo gomor Orego
1ManyFaces1
X
W03R B16R W15R B11R B17R B1431½ W12R 62620Winner
pachi2 B13R W06R
X
B14R W17R W12R B11R B15R 62620Winner
3CzechBot B05R W04R
X
W13R W16R W17½ B12R W01T 42411
4StoneGrid W01R B07R B03R
X
W14R W1214½ W15R B16R 4248
5valkyria19 W07R B02R B06R B04R
X
B15R W11R B13R 3255
6PNUGo W0431½ W01R B07½ B0214½ W05R
X
W13R B16R 2274
7gomorra3 W02R B05R B01R B03R W06R
X
B14R W17R 2172
8Orego12 B02R W05R B11T W06R W03R W04R B07R
X
1274

In the table above,
   0 indicates a loss
   1 indicates a win
   a superscript indicates the round in which a game was played
   a subscript shows how the result was determined:
      R for resignation
      T for time
      F for forfeit
      a number for the points difference after counting.
All the 0s, 1s and Js are links to the game record.

Eight players registered, and all played all their games.

Results

gomorra3 vs valkyria19
Moves 16-17.

In round 1, after playing move 51, CzechBot encountered some problem which prevented it from making any more moves; its opponent Orego12 won on time.

Also in round 3, gomorra3 got off to a good start in its game with valkyria19, as shown to the right. Move 16 is not bad, White can't save the three stones; but a move in the upper right corner instead would at least threaten to save them. Despite this good start, valkyria19 went on to win the game.

During the time scheduled for round 1, but after all the games were over, KGS went down for about two hours. When it came back up, six of the contestants reconnected, but Orego12 and StoneGrid were missing.

In round 2, StoneGrid reconnected and satrted playing about 80 minutes late; also Orego12, about two hours late. CzechBot played at a reasonable speed for moves 1 to 49, making each move in betwen three and four minutes; but half an hour passed without its making move 51, so its operator assumed it had gone to sleep, and woke it up again.

ManyFaces1 vs pachi2
Moves 90-91.

In round 3, there was an exciting game between pachi2 and ManyFaces1. [I no longer give in-context links to games, as they are all linked to from the cross-table at the top of the page]. Move 90 by ManyFaces1, shown to the left, may have been the losing move, as it allowed pachi2 to capture a significant group, as shown to the left. After this game, pachi2 was the only player on three wins.

PNUGo vs ManyFaces1
Move 15.

At the start of round 4, PNUGo was missing. I telephoned its operator, and reminded him to start it. It joined the room, and some time later joined its game with Manyfaces1, almost 40 minutes late.

In this game, ManyFaces1 played move 15 as shown to the right. This can't be as good as the other high approach to the hoshi stone, at d6. Most of the board is symmetrical; the only non-symmetry is in the upper right, where there is a ladder that would be broken by d6 but not by f4. Yet ManyFaces1 played f4. I assume that though ManyFaces1's methods allow it to understand ladders, they provide no understanding of ladder-breakers.

CzechBot vs pachi2
Move 33.

Also in round 4, pachi2 made a move which is hard to understand, shown to the left.

StoneGrid vs valkyria19
Moves 66-81

Still in round 4, StoneGrid chased valkyria19's stones unsuccessfully in a ladder, as seen to the right.

In round 5 ManyFaces1 and CzechBot played the longest game of the tournament, CzechBot resigning after 13 hours and 24 minutes.

pachi2 vs ManyFaces1
Move 136.

In round 6, pachi2 and ManyFaces1 played each other again. Thanks to a recent change in the KGS tournament scheduler, they played with the colours reversed releative to their round 3 game. ManyFaces1, as Black, secured all four corners, allowing pachi2 large central territory. However this central territory proved even leakier than it looked, and ManyFaces1 won the game.

A move that surprised me in this game is 136 by pachi2, shown to the left. If answered in the obvious way (as it was) this is a clear loss for White. My first thought was that pachi2 thought it had little chance of winning, and was making a strongly forcing move as a way of postponing the bad news; pachi and some other MC-based bots are inclined to do that, as mentioned in my previous report, round 13, EricaBot vs pachi2. But the move shown is not even strongly forcing. I am puzzled.

CzechBot vs valkyria19
At point where White resigned.

Also in round 6, CzechBot and valkyria19 both ignored semeais which a kyu-rated player can understand easily. There was a more complicated one earlier in the game; and towards the end of the game, the semeai shown to the right remained on the board for many moves, with both players ignoring it. The two groups which touch the top edge of the board can each be captured in three moves, and can't both live; a move to win this semeai is worth about 90 points.

After round 6 ManyFaces1 and pachi2 were tied for first place, on five wins each. The draw for round 7 was such that, if they both won their games, they would end up tied on wins, SOS, and SoDOS. This was indeed what happened.

Afterthought

I now consider that eight hours each is too slow. The players generally took less than half their allocated time. Also, the requirement to run their systems for so long deterred Zen and Erica from competing, which was a pity.

I shall not run a tournament as slow as this again. Indeed, I think that six hours each is also too long. I shall adjust the schedule for future Slow tournaments, making the time limits shorter.


The players receive points for the 2011 Annual KGS Bot Championship as follows:

Many Faces of Go
pachi
MoGo3
StoneGrid2
valkyria191


Details of processor numbers, power, etc.

CzechBot
MoGo, running on an 8-thread i7 920, 6GiB RAM
gomorra3
Gomorra, running on a 12 Core SMP machine.
ManyFaces1
Many Faces of Go, running on 4 cores.
Orego12
Orego, running on one of the five nodes of a custom Linux cluster build by PSSC Labs: The node has two AMD Six Core Dual Opteron 2427 2.2 GHz (12 cores total), 8 GB RAM, Centos Linux.
pachi2
pachi, running on 32 unspecified 20-core platforms.
PNUGo
GNU Go, running on a 2-core system, probably a Core2 Duo E7200 2.53GHz
StoneGrid
StoneGrid, running on an Intel Core2 Quad Q9400 (2.66GHz, 6MB L2, 1333Mhz FSB)
valkyria19
valkyria, running on a i7-860 4 Core processor at 2.8 Ghz.